export declare enum NodeTransformationStage {
    ControlFlowFlattening = "ControlFlowFlattening",
    Converting = "Converting",
    DeadCodeInjection = "DeadCodeInjection",
    Finalizing = "Finalizing",
    Initializing = "Initializing",
    Preparing = "Preparing",
    RenameIdentifiers = "RenameIdentifiers",
    RenameProperties = "RenameProperties",
    Simplifying = "Simplifying",
    StringArray = "StringArray"
}
